Oh God, that artwork. It’s even worse when you see it in motion!
The Dutch government and Royal Dutch Philips should officially apologize for the CD-i Zelda games.
I actually played that shit as a kid! Imagine my disappointment when the game we rented turned out to be an extremely shitty platformer! Also, good luck playing that abomination with the default remote/controller.
You should see Arzette: The Jewel of Faramor, it’s inspired by these games. The game play is polished, but they lean into the art style and strange characters.
That does look like a similar CD-i game, but it doesn’t quite replicate the nauseating perceptual horror of the constant zoom-in-and-out-like animations and the ridiculous, constantly fluctuating, proportions in the cutscenes.
Oh God, that artwork. It’s even worse when you see it in motion!
The Dutch government and Royal Dutch Philips should officially apologize for the CD-i Zelda games.
I actually played that shit as a kid! Imagine my disappointment when the game we rented turned out to be an extremely shitty platformer! Also, good luck playing that abomination with the default remote/controller.
You should see Arzette: The Jewel of Faramor, it’s inspired by these games. The game play is polished, but they lean into the art style and strange characters.
Lol, Seedy Eye Software.
That does look like a similar CD-i game, but it doesn’t quite replicate the nauseating perceptual horror of the constant zoom-in-and-out-like animations and the ridiculous, constantly fluctuating, proportions in the cutscenes.
They definitely leaned into that lumpy unsettling zoomy vibe with the Arzette animations in its cutscenes. It’s glorious.
Topologists’ Game of the Year 1993
I had a lot of fun with Arzette.
I’m hoping I can do it as a randomizer in Archipelago at some point in the future
and it has a youtube poop mod!