Findings showed the virtual nose allowed people using the Tuscany villa simulation to play an average of 94.2 seconds longer without feeling sick, while those playing the roller coaster game played an average of 2.2 seconds longer.
Yeah instead of throwing up immediately, you won’t throw up until 2.2 seconds in. Problem solved!
The “Tuscany Villa” is an ancient demo that I tried in the Oculus DK1 in like 2014 or so, and it made me sick for hours. It uses very fast continuous movement instead of teleport, and it has a set of stairs that will make you instantly throw up if you try to climb them.
It’s is perfectly possible to create VR experiences that will not make anyone nauseous, Moss being a good example.
When the camera movies without me physically moving, I am throwing up immediately. Do you mean a virtual nose would fix that?
Yeah instead of throwing up immediately, you won’t throw up until 2.2 seconds in. Problem solved!
The “Tuscany Villa” is an ancient demo that I tried in the Oculus DK1 in like 2014 or so, and it made me sick for hours. It uses very fast continuous movement instead of teleport, and it has a set of stairs that will make you instantly throw up if you try to climb them.
It’s is perfectly possible to create VR experiences that will not make anyone nauseous, Moss being a good example.